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Pyramid of Pain
A model showing that some indicators (hashes, IPs) are cheap for attackers to change while behaviors and TTPs are painful, so detections built on the upper layers cause far more disruption to adversaries.
The Pyramid of Pain (David Bianco) ranks indicators by how hard they are for attackers to change: hashes (trivial), IP addresses (easy), domain names (moderate), network and host artifacts (annoying), tools (challenging), and TTPs at the top (tough). Detecting at higher levels causes adversaries more pain because changing TTPs is far costlier than rotating an IP. As a foundational hunting and detection concept, it argues for behavior-based detection and informs hunt and detection-engineering priorities.
Introduced in: Threat Hunting Fundamentals, Threat Landscape and Attacker Thinking
Examples
- Recognizing IP indicators as easy for attackers to swap out.
- Building detections on TTPs to cause the most adversary pain.
- Investing in behavior-based detection over IOC-only matching.
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